This introduces a MapLibre GL + Three.js web demo for object placement and sharing, and changes asset upload flow to use backend upload endpoints so clients no longer receive direct MinIO URLs. Made-with: Cursor
This commit is contained in:
+19
-5
@@ -6,6 +6,7 @@ import (
|
||||
"encoding/json"
|
||||
"errors"
|
||||
"fmt"
|
||||
"io"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
@@ -36,8 +37,8 @@ type Config struct {
|
||||
}
|
||||
|
||||
type AssetURLSigner interface {
|
||||
SignedPutObjectURL(ctx context.Context, objectKey string, expiry time.Duration, contentType string) (string, error)
|
||||
SignedGetObjectURL(ctx context.Context, objectKey string, expiry time.Duration) (string, error)
|
||||
PutObject(ctx context.Context, objectKey, contentType string, body io.Reader, size int64) error
|
||||
}
|
||||
|
||||
type Service struct {
|
||||
@@ -513,11 +514,24 @@ func (s *Service) SignedUploadURL(ownerKey, assetID, contentType string) (string
|
||||
if asset.OwnerKey != ownerKey {
|
||||
return "", ErrForbidden
|
||||
}
|
||||
url, err := s.assetSigner.SignedPutObjectURL(context.Background(), asset.ObjectKey, s.config.UploadURLTTL, contentType)
|
||||
if err != nil {
|
||||
return "", err
|
||||
return "/v1/assets/" + asset.ID + "/upload", nil
|
||||
}
|
||||
|
||||
func (s *Service) UploadAsset(ownerKey, assetID, contentType string, body io.Reader, size int64) error {
|
||||
if s.assetSigner == nil {
|
||||
return ErrStorageNotConfigured
|
||||
}
|
||||
return url, nil
|
||||
asset, err := s.store.GetAsset(assetID)
|
||||
if err != nil {
|
||||
return ErrAssetMiss
|
||||
}
|
||||
if asset.OwnerKey != ownerKey {
|
||||
return ErrForbidden
|
||||
}
|
||||
if contentType == "" {
|
||||
contentType = "application/octet-stream"
|
||||
}
|
||||
return s.assetSigner.PutObject(context.Background(), asset.ObjectKey, contentType, body, size)
|
||||
}
|
||||
|
||||
func (s *Service) SignedDownloadURL(requesterKey, assetID string) (string, error) {
|
||||
|
||||
Reference in New Issue
Block a user